cWinsock Development Plan
📋 Project Development Progress Tracking Document
📖 Table of Contents
✅ Completed Features
Core Features
1. Basic Network Communication
- [x] TCP client/server communication
- [x] UDP client/server communication
- [x] Async socket encapsulation (based on VbAsyncSocket)
- [x] Connection state management
- [x] Exception handling mechanism
2. Event-Driven Model
- [x] Connect event (connection successful)
- [x] CloseEvent event (connection closed)
- [x] ConnectionRequest event (new connection request)
- [x] DataArrival event (data arrived)
- [x] SendProgress event (send progress)
- [x] SendComplete event (send completed)
- [x] Error event (error handling)
3. Object Model Design
- [x] Pure class implementation, no controls required
- [x] Direct object reference passing (no index lookup needed)
- [x] Automatic client collection management (Clients collection)
- [x] Server-client parent-child relationship maintenance
- [x] Event proxy mechanism (server unified handling of client events)
4. TCP Client Event Proxy
- [x] Automatic triggering of client events through parent server
- [x] Unified data arrival handling
- [x] Unified connection disconnection handling
- [x] Unified error handling
5. UDP Virtual Client Management
- [x] Create virtual client objects for each remote address:port
- [x] Simulate TCP connection behavior
- [x] Support ConnectionRequest event
- [x] Automatically maintain virtual client collection
6. Connection Request Interception
- [x] DisConnect parameter in ConnectionRequest event
- [x] Blacklist mechanism
- [x] Whitelist mechanism
- [x] Port range restriction
- [x] Automatic disconnect and resource cleanup
7. Text Encoding Support
- [x] ScpAcp (system default code page, GBK)
- [x] ScpUtf8 (UTF-8 encoding)
- [x] ScpUnicode (Unicode wide characters)
- [x] Flexible string/byte array conversion
8. Data Buffer Management
- [x] TCP receive buffer (m_baRecvBuffer)
- [x] UDP virtual client buffer (UserData)
- [x] Partial read support
- [x] Automatic buffer of remaining data
9. Remote Address Resolution
- [x] Automatic domain name resolution
- [x] Smart selection of IP and domain name
- [x] RemoteHost/RemoteHostIP/RemotePort properties
10. Application Scenarios
- [x] TCP server mode
- [x] TCP client mode
- [x] UDP server mode
- [x] UDP client mode
- [x] Bidirectional communication
- [x] Broadcast/multicast basic support
🚧 Features Under Development
1. Data Packet Protocol (High Priority)
Feature Description: Solve TCP packet fragmentation and sticky packet issues, providing built-in and custom packet protocol support.
Implementation Details:
1.1 Built-in Protocols
Character Delimiter Protocol
- Default delimiter:
\0(VbNullChar) - Custom delimiter: User can specify any character or string as delimiter
- Common delimiters:
\r\n- Carriage return + line feed (HTTP, SMTP and other text protocols)\n- Line feed\0- Null character (C string style)|- Vertical bar (custom protocol)- Any other character/string
- Applicable scenarios: Text protocols, custom message formats
Fixed Length Protocol
- Fixed-length message blocks
- Applicable to protocols with known lengths
- Split data by fixed length
Length Header Protocol
- Message header contains data length information
- Support different length header formats (2-byte/4-byte integer)
- Automatically parse complete messages
1.2 Custom Protocol
- User provides callback function
- Support complex business logic
- Flexible packet/unpacket rules
1.3 Protocol Class Design
Unified Interface Design: All protocol classes provide two interface functions: Encode (packet) and Decode (unpacket), and the protocol class internally caches fragmented data.
' Protocol type enumeration
Public Enum PacketProtocol
ppNone = 0 ' No processing (default)
ppDelimiter = 1 ' Character delimiter protocol
ppFixedLength = 2 ' Fixed length protocol
ppLengthHeader = 3 ' Length header protocol
ppCustom = 4 ' Custom protocol
End Enum
' Protocol class unified interface
' Encode: called before sending data, used to add protocol markers (packet)
Public Function Encode(ByRef baData() As Byte) As Byte()
' Parameter: original data
' Return value: complete data with protocol markers added
End Function
' Decode: called after receiving data, used to parse complete messages (unpacket)
Public Function Decode(ByRef baData() As Byte) As Variant
' Parameter: currently received data
' Return value:
' - If data is incomplete, return Empty (protocol class internally caches data)
' - If data is complete, return complete message data (byte array)
' - If multiple complete messages, return byte array collection
End FunctionInternal Responsibilities of Protocol Class:
- Encode (packet): Add protocol markers at the end or beginning of data
- Character delimiter protocol: append delimiter at the end of data
- Fixed length protocol: pad or truncate to fixed length
- Length header protocol: add length header at the beginning of data
- Decode (unpacket):
- Cache fragmented data (class internally maintains receive buffer)
- Determine if data is complete
- When data is complete, return complete message and clear internal buffer
- Automatically handle packet fragmentation and sticky packets
Independent Protocol Instance per Client:
- In multi-client scenarios, each
cWinsockclient object holds an independent protocol class instance - Internal buffers of protocol classes are isolated from each other without interference
- Support different clients using different protocol types and parameters
1.4 API Design
' Protocol configuration in cWinsock class
' =============================================
' Set packet protocol type
Public Property Let PacketProtocol(ByVal eProtocol As PacketProtocol)
Public Property Get PacketProtocol() As PacketProtocol
' Character delimiter protocol parameters
Public Property Let Delimiter(ByVal sDelimiter As String)
Public Property Get Delimiter() As String
' Fixed length protocol parameters
Public Property Let FixedLength(ByVal lLength As Long)
Public Property Get FixedLength() As Long
' Length header protocol parameters
Public Property Let HeaderBytes(ByVal nBytes As Integer) ' 2 or 4
Public Property Get HeaderBytes() As Integer
Public Property Let HeaderEndian(ByVal eEndian As EndianEnum)
Public Property Get HeaderEndian() As EndianEnum
' Custom protocol handler object
Public Property Let CustomPacketHandler(ByVal oHandler As Object)
Public Property Get CustomPacketHandler() As Object
' SendData automatic packet (automatically call protocol Encode method when sending)
Public Sub SendData(Data As Variant, Optional ByVal CodePage As ScpEnum = ScpAcp)
' GetData automatic unpacket (processed through protocol class Decode method when receiving)
Public Sub GetData(Data As Variant, Optional ByVal Type_ As VbVarType, Optional ByVal MaxLen As Long, Optional ByVal CodePage As ScpEnum = ScpAcp)1.5 Architecture Design
cWinsock Class Internal Structure:
' =============================================
' cWinsock class definition
' =============================================
Public Class cWinsock
' Protocol configuration properties
Private m_ePacketProtocol As PacketProtocol
Private m_oPacketHandler As Object
Private m_sDelimiter As String
Private m_lFixedLength As Long
Private m_nHeaderBytes As Integer
' Protocol class instance (independently held by each client object)
Private m_oPacketProtocol As IPacketProtocol
' Internal send buffer
Private m_baSendBuffer() As Byte
' Internal receive buffer
Private m_baRecvBuffer() As Byte
' ... other members ...
End ClassMechanism of Independent Protocol Instance per Client:
' =============================================
' Protocol instance creation and management
' =============================================
' When setting protocol type, create independent protocol instance for current client object
Public Property Let PacketProtocol(ByVal eProtocol As PacketProtocol)
m_ePacketProtocol = eProtocol
' Create independent protocol instance for current cWinsock object
Set m_oPacketProtocol = CreateProtocolInstance(eProtocol)
End Property
' Private method to create protocol instance for current client
Private Function CreateProtocolInstance(ByVal eProtocol As PacketProtocol) As IPacketProtocol
Dim oProtocol As IPacketProtocol
Select Case eProtocol
Case ppDelimiter
' Create character delimiter protocol instance (independent per client)
Set oProtocol = New DelimiterProtocol(IIf(LenB(m_sDelimiter) = 0, vbCrLf, m_sDelimiter))
Case ppFixedLength
' Create fixed length protocol instance (independent per client)
Set oProtocol = New FixedLengthProtocol(m_lFixedLength)
Case ppLengthHeader
' Create length header protocol instance (independent per client)
Set oProtocol = New LengthHeaderProtocol(m_nHeaderBytes)
Case ppCustom
' Use custom protocol handler
Set oProtocol = m_oPacketHandler
Case Else
Set oProtocol = Nothing
End Select
Set CreateProtocolInstance = oProtocol
End Function
' When server accepts new connection, new client object automatically inherits server protocol configuration
' and creates its own independent protocol instance
Private Sub OnAcceptClient(ByRef oNewClient As cWinsock)
' New client inherits server protocol configuration
oNewClient.PacketProtocol = Me.PacketProtocol
oNewClient.Delimiter = Me.Delimiter
oNewClient.FixedLength = Me.FixedLength
oNewClient.HeaderBytes = Me.HeaderBytes
' New client creates its own independent protocol instance (buffer isolation)
' oNewClient internally calls CreateProtocolInstance to create new instance
End Sub
' When client closes, clean up its own protocol instance
Private Sub OnClose()
If Not m_oPacketProtocol Is Nothing Then
m_oPacketProtocol.Clear ' Clear protocol internal buffer
Set m_oPacketProtocol = Nothing
End If
End SubInstance Relationship in Multi-Client Concurrent Scenarios:
Server cWinsock object
├── Protocol configuration properties
│ ├── PacketProtocol = ppDelimiter
│ └── Delimiter = vbCrLf
│
└── Clients collection
├── Client 1 (cWinsock)
│ ├── Protocol instance 1 (DelimiterProtocol)
│ │ └── Receive buffer 1 (independent)
│ └── Socket connection 1
│
├── Client 2 (cWinsock)
│ ├── Protocol instance 2 (DelimiterProtocol)
│ │ └── Receive buffer 2 (independent)
│ └── Socket connection 2
│
└── Client 3 (cWinsock)
├── Protocol instance 3 (DelimiterProtocol)
│ └── Receive buffer 3 (independent)
└── Socket connection 3Core Advantages:
- ✅ State isolation: Each client's protocol buffer is completely independent without interference
- ✅ Protocol flexibility: Different clients can use different protocol types and parameters
- ✅ Thread safety: In VB6 single-threaded environment, independent state of each object is naturally safe
- ✅ Memory management: Automatically clean up protocol instances and buffers when client disconnects
- ✅ Configuration inheritance: New clients automatically inherit server protocol configuration while creating independent instances
1.6 Implementation Details
Data Flow:
Send flow (SendData):
- Convert data to byte array
- Call
Encodemethod of current client object's protocol instance for packet - Character delimiter protocol: append delimiter at end of data
- Fixed length protocol: pad or truncate to fixed length
- Length header protocol: add length header at beginning of data
- Custom protocol: call custom handler's
Encodemethod - Send complete data after packet
Receive flow (DataArrival):
- Get original byte data
- Call
Decodemethod of current client object's protocol instance for unpacket - Protocol instance internally merges new data into its own receive buffer
- Determine if data is complete
- Data complete: return complete message (with protocol markers removed), trigger event
- Data incomplete: return Empty, protocol instance internally caches data
- Continue processing when next data arrives
Buffer management:
- Each client's protocol instance independently maintains receive buffer
- Automatically clear its own buffer after data is complete
- Support continuous reception of multiple messages
- Clean up its own protocol state when client closes
Multi-client concurrent processing:
Timeline example: T1: Client 1 receives "Hel" → Call client 1's protocol instance 1.Decode("Hel") → Protocol instance 1 buffer: ["Hel"] → Return Empty (incomplete) T2: Client 2 receives "Hi\0" → Call client 2's protocol instance 2.Decode("Hi\0") → Protocol instance 2 buffer: ["Hi\0"] → Parse complete message "Hi" → Clear protocol instance 2 buffer → Trigger client 2's DataArrival event T3: Client 1 receives "lo\0" → Call client 1's protocol instance 1.Decode("lo\0") → Protocol instance 1 buffer: ["Hel"] + ["lo\0"] = ["Hello\0"] → Parse complete message "Hello" → Clear protocol instance 1 buffer → Trigger client 1's DataArrival event T4: Client 3 receives "Test\0" → Call client 3's protocol instance 3.Decode("Test\0") → Protocol instance 3 buffer: ["Test\0"] → Parse complete message "Test" → Clear protocol instance 3 buffer → Trigger client 3's DataArrival event- Each client object holds independent protocol instance
- Each protocol instance maintains independent internal buffer
- Protocol instances do not interfere with each other, independently processing their respective data
1.6 Usage Examples
Example 1: Basic usage (character delimiter protocol)
' Server configuration
Private Sub Form_Load()
Set m_oServer = New cWinsock
m_oServer.PacketProtocol = ppDelimiter
m_oServer.Delimiter = vbNullChar ' Use null character delimiter
m_oServer.Listen 8080
End Sub
' Client send
Client.SendData "Hello" ' Encode appends vbNullChar
' Server receive (independent protocol instance per client)
Private Sub m_oServer_DataArrival(Client As cWinsock, ByVal bytesTotal As Long)
Dim sData As String
Client.GetData sData ' Decode automatically parses, removes vbNullChar
Debug.Print Client.Tag & ": " & sData
End SubExample 2: Multi-client concurrent demonstration
' Server configuration
Private Sub Form_Load()
Set m_oServer = New cWinsock
m_oServer.PacketProtocol = ppDelimiter
m_oServer.Delimiter = vbCrLf ' Use carriage return + line feed delimiter
m_oServer.Listen 8080
End Sub
' Client 1 sends (fragmented)
Client1.SendData "Hel" ' Protocol instance 1 caches: "Hel"
Client1.SendData "lo" & vbCrLf ' Protocol instance 1 parses: "Hello", clears cache
' Client 2 sends (complete)
Client2.SendData "World" & vbCrLf ' Protocol instance 2 parses: "World", clears cache
' Client 3 sends (extra-long fragmented)
Client3.SendData "Go" ' Protocol instance 3 caches: "Go"
Client3.SendData "od" ' Protocol instance 3 caches: "Good"
Client3.SendData " Morn" ' Protocol instance 3 caches: "Good Morn"
Client3.SendData "ing" & vbCrLf ' Protocol instance 3 parses: "Good Morning", clears cache
' Server DataArrival
Private Sub m_oServer_DataArrival(Client As cWinsock, ByVal bytesTotal As Long)
Dim sData As String
Client.GetData sData
' Each client gets complete messages parsed by its own independent protocol instance
' Protocol instances do not interfere with each other
Debug.Print Client.Tag & ": " & sData
' Output order depends on network arrival time, may be:
' Client 2: World
' Client 1: Hello
' Client 3: Good Morning
End SubExample 3: Different clients using different protocols
' Server can dynamically configure each client's protocol when accepting connection
Private Sub m_oServer_ConnectionRequest(Client As cWinsock, ByRef DisConnect As Boolean)
' Use different protocols based on client IP or port
Select Case Client.RemotePort
Case 9001
' Client 1 uses character delimiter protocol
Client.PacketProtocol = ppDelimiter
Client.Delimiter = vbNullChar
Case 9002
' Client 2 uses fixed length protocol
Client.PacketProtocol = ppFixedLength
Client.FixedLength = 10
Case 9003
' Client 3 uses length header protocol
Client.PacketProtocol = ppLengthHeader
Client.HeaderBytes = 4
End Select
End Sub
' Server DataArrival (each client uses its own protocol)
Private Sub m_oServer_DataArrival(Client As cWinsock, ByVal bytesTotal As Long)
Dim sData As String
Client.GetData sData
' Determine which client based on Tag, automatically use corresponding protocol to parse
Debug.Print Client.Tag & " (" & GetProtocolName(Client) & "): " & sData
End SubExample 4: Sticky packet scenario demonstration
' Client sends quickly in succession (may cause sticky packets)
Client.SendData "Msg1" & vbCrLf
Client.SendData "Msg2" & vbCrLf
Client.SendData "Msg3" & vbCrLf
' Server may receive all at once: "Msg1" & vbCrLf & "Msg2" & vbCrLf
' Protocol instance's Decode method will automatically split:
' First call Decode("Msg1" & vbCrLf & "Msg2" & vbCrLf)
' → Parse "Msg1"
' → Cache: "Msg2" & vbCrLf
' → Return "Msg1"
' Second call Decode("Msg3" & vbCrLf)
' → Merge cache: "Msg2" & vbCrLf & "Msg3" & vbCrLf
' → Parse "Msg2"
' → Cache: "Msg3" & vbCrLf
' → Return "Msg2"
' Third call Decode(empty data)
' → Parse "Msg3"
' → Clear cache
' → Return "Msg3"Example 5: Packet fragmentation scenario demonstration
' Client sends big data (may cause packet fragmentation)
Dim sBigData As String
sBigData = String(10000, "A") & vbCrLf
Client.SendData sBigData
' Server receives in 3 parts:
' DataArrival1: 4000 bytes "AAAA...A" (no delimiter)
' DataArrival2: 4000 bytes "AAAA...A" (no delimiter)
' DataArrival3: 2002 bytes "AAAA...A\r\n" (contains delimiter)
' Protocol instance's Decode method will automatically concatenate:
' First call Decode(4000 bytes)
' → Cache: 4000 bytes
' → No delimiter, return Empty
' Second call Decode(4000 bytes)
' → Merge cache: 8000 bytes
' → No delimiter, return Empty
' Third call Decode(2002 bytes)
' → Merge cache: 10002 bytes
' → Find vbCrLf, parse complete message
' → Clear cache
' → Return 10000 bytes "AAAA...A"1.7 Key Points Summary
Core advantages of independent protocol instance per client:
| Feature | Description |
|---|---|
| State isolation | Each client's protocol class instance maintains independent receive buffer without interference |
| Protocol flexibility | Different clients can use different protocol types and parameter configurations |
| Concurrency safety | In VB6 single-threaded environment, independent state of each object is naturally safe |
| Memory management | Automatically clean up its own protocol instance and buffer when client disconnects |
| Configuration inheritance | New clients automatically inherit server protocol configuration while creating independent instances |
| Automatic management | No need to manually manage protocol instance lifecycle, cWinsock internally handles automatically |
Data flow diagram:
Client 1 Socket Client 2 Socket Client 3 Socket
│ │ │
├─ Received "Hel" ├─ Received "Hi\0" ├─ Received "Tes"
│ │ │
▼ ▼ ▼
Protocol instance 1.Decode Protocol instance 2.Decode Protocol instance 3.Decode
│ │ │
Buffer 1: ["Hel"] Buffer 2: ["Hi\0"] Buffer 3: ["Tes"]
│ │ │
│ ▼ ▼
│ Parsed "Hi" Buffer 3: ["Tes"]
│ Clear buffer 2 │
│ Trigger DataArrival │
│ │ │
├─ Received "lo\0" │ ├─ Received "t\0"
│ │ │
▼ │ ▼
Protocol instance 1.Decode │ Protocol instance 3.Decode
│ │ │
Buffer 1: ["Hello\0"] │ Buffer 3: ["Test\0"]
│ │ │
▼ │ ▼
Parsed "Hello" │ Parsed "Test"
Clear buffer 1 │ Clear buffer 3
Trigger DataArrival │ Trigger DataArrivalBest practice recommendations:
- Server configures protocol: Set server protocol configuration before
Listen, all new clients automatically inherit - Dynamic protocol configuration: Dynamically set protocol in
ConnectionRequestevent based on client characteristics (IP, port, etc.) - Avoid mixing protocols: Suggest using unified protocol type for same client within its lifecycle
- Client close cleanup: cWinsock internally automatically cleans up protocol instances, no manual handling needed
- Monitor protocol status: Check if there is unprocessed fragmented data via protocol class instance's
HasPendingData()method
Typical application scenarios:
- HTTP server: Use character delimiter protocol (
\r\n\r\n) - Binary protocol: Use length header protocol (4-byte integer)
- Fixed format protocol: Use fixed length protocol
- Custom protocol: Implement custom protocol class, support complex business logic
2. TCP Smart Heartbeat Mechanism (High Priority)
Feature Description: Provide automated TCP connection keep-alive and timeout disconnect mechanism.
2.1 Server Heartbeat Detection
Timeout mechanism
- Default timeout: 2 minutes
- Detection content: Last communication time (including data sending and receiving)
- Automatically disconnect timeout clients
- Trigger CloseEvent event
LastActivityTime update rules
- Important: Must immediately reset
LastActivityTimeto current time after each send/receive operation to client - This ensures server polling won't misjudge as timeout after client skips heartbeat cycle
- Update timing:
- When receiving client data (DataArrival event)
- When sending data to client (SendData/SendComplete)
- When receiving client heartbeat
- Any valid communication interaction
- Important: Must immediately reset
Implementation method
- Timer polls all clients' LastActivityTime property
- Automatically Close client on timeout
- Log records (optional)
' Server configuration
Public Property Let HeartbeatTimeout(ByVal lSeconds As Long)
Public Property Get HeartbeatTimeout() As Long
' Auto enable/disable
Public Property Let AutoHeartbeat(ByVal bEnable As Boolean)
' Event: client timeout disconnect
Public Event ClientTimeout(Client As cWinsock)- LastActivityTime update example
' Update in DataArrival event
Private Sub Server_DataArrival(Client As cWinsock, ByVal bytesTotal As Long)
' cWinsock internally automatically executes
Client.LastActivityTime = Now ' Or GetTickCount etc. timestamp
End Sub
' Update in SendData method
Public Sub SendData(Data As Variant, Optional ByVal CodePage As ScpEnum = ScpAcp)
' ... send data ...
' cWinsock internally automatically executes
If IsClient() Then
m_oParentServer.LastActivityTime = Now
Else
m_lLastActivityTime = Now
End If
End Sub2.2 Client Heartbeat Keep-Alive
Auto Ping mechanism
- Default send interval: 50 seconds
- Data content: 1 byte (customizable)
- Smart skip: Skip current cycle if recent data send/receive exists
Implementation method
- Timer controls send interval
- Check LastActivityTime to determine if send is needed
- SendData sends heartbeat packet
' Client configuration
Public Property Let HeartbeatInterval(ByVal lSeconds As Long)
Public Property Get HeartbeatInterval() As Long
' Heartbeat packet content
Public Property Let HeartbeatData(ByVal vData As Variant)
Public Property Get HeartbeatData() As Variant
' Auto enable/disable
Public Property Let AutoHeartbeat(ByVal bEnable As Boolean)
' Event: heartbeat sent
Public Event HeartbeatSent()2.3 Heartbeat Status Monitoring
- Each client maintains heartbeat-related information
- Properties:
LastHeartbeatTime- Last heartbeat timeLastActivityTime- Last communication timeHeartbeatCount- Heartbeat countIsAlive- Whether alive
3. GetData Enhanced Methods (Medium Priority)
Feature Description: Provide more convenient data retrieval methods, supporting different format outputs.
3.1 Design Principles
Important distinction:
- Original
GetDatauses byref parameter to output data - Enhanced methods output data via return value
- Convenient to write in one line of code, e.g.,
Dim Data As String: Data = GetDataText()
3.2 New Methods
' Get text string (using default encoding ACP)
Public Function GetDataText(Optional ByVal MaxLen As Long = -1) As String
' Get text string (specify encoding)
Public Function GetDataTextEx(Optional ByVal CodePage As ScpEnum = ScpAcp, Optional ByVal MaxLen As Long = -1) As String
' Get UTF-8 string
Public Function GetDataTextUTF8(Optional ByVal MaxLen As Long = -1) As String
' Get Unicode string
Public Function GetDataTextUnicode(Optional ByVal MaxLen As Long = -1) As String
' Get hex string (space separated)
Public Function GetDataHex(Optional ByVal MaxLen As Long = -1) As String
' Get byte array
Public Function GetDataByteArray(Optional ByVal MaxLen As Long = -1) As Byte()3.3 Usage Examples
One-line code style:
' Direct assignment, no need to declare and pass byref
Debug.Print GetDataText() ' Output text
Debug.Print GetDataHex() ' Output: 48 65 6C 6C 6F
Debug.Print GetDataTextUTF8() ' Output UTF-8 text
' Check data
If GetDataText() = "Hello" Then
Debug.Print "Received Hello"
End If
' Process data
Dim sReply As String
sReply = ProcessData(GetDataText())
' Assign to variable
Dim sData As String: sData = GetDataText()
Dim baData() As Byte: baData = GetDataByteArray()Comparison with original GetData:
' Original way (need to declare and pass byref)
Dim sData As String
Client.GetData sData
Debug.Print sData
' New way (direct return)
Debug.Print Client.GetDataText()
' Original way (byte array)
Dim baData() As Byte
Client.GetData baData
' New way (direct return)
Dim baData() As Byte
baData = Client.GetDataByteArray()With MaxLen parameter:
' Only read first 100 bytes
Debug.Print Client.GetDataText(100)
' Get hex representation of first 50 bytes
Debug.Print Client.GetDataHex(50)3.4 Implementation Details
Internal implementation:
Public Function GetDataText(Optional ByVal MaxLen As Long = -1) As String
Dim sData As String
GetData sData, vbString, MaxLen, ScpAcp ' Call original GetData
GetDataText = sData ' Return via return value
End Function
Public Function GetDataHex(Optional ByVal MaxLen As Long = -1) As String
Dim baData() As Byte
Dim i As Long
Dim sHex As String
' Get byte array
GetData baData, vbByte + vbArray, MaxLen
' Convert to hex string
For i = LBound(baData) To UBound(baData)
sHex = sHex & Right$("0" & Hex$(baData(i)), 2) & " "
Next
' Remove trailing space
If Len(sHex) > 0 Then
GetDataHex = Left$(sHex, Len(sHex) - 1)
End If
End FunctionBuffer consistency:
- All enhanced methods internally call original
GetData - Maintain same buffer behavior as original method
- After partial read, remaining data is still retained in internal buffer
4. Performance Optimization (Medium Priority)
4.1 Batch Send
' Batch send multiple messages, reduce system calls
Public Sub SendBatch(vData As Variant)4.2 Data Compression
- Optional compression algorithm support
- Automatic compression for large data
- Transparent compression/decompression
4.3 Connection Pool
- Reuse TCP connections
- Reduce Connect overhead
- Automatic load balancing
5. Advanced Features (Low Priority)
5.1 SSL/TLS Encryption
- Support HTTPS/WSS
- Certificate verification
- Secure handshake
5.2 WebSocket Protocol
- Complete WebSocket support
- Handshake and frame processing
- Auto Ping/Pong
5.3 Auto Reconnect
- Automatic reconnection mechanism
- Exponential backoff algorithm
- Maximum retry count
5.4 Rate Limiting
- Send rate limit
- Receive rate limit
- Traffic statistics
📊 Development Priorities
P0 - Core Features (Must Implement)
Data Packet Protocol
- Solve most common data fragmentation issues
- Improve development efficiency
- Reduce error rate
TCP Smart Heartbeat
- Ensure connection stability
- Timely cleanup zombie connections
- Suitable for production environment
P1 - Enhanced Features (Important)
- GetData Enhanced Methods
- Improve development experience
- Reduce code amount
- Reduce error probability
P2 - Optimization Features (Optional)
- Performance Optimization
- Batch send
- Data compression
- Connection pool
P3 - Advanced Features (Long-term Planning)
- SSL/TLS Encryption
- WebSocket Protocol
- Auto Reconnect
- Rate Limiting
🗺️ Technical Roadmap
Phase 1: Packet Protocol Implementation (Estimated 3-5 days)
- Day 1-2: Design protocol interface and data structures
- Day 3-4: Implement built-in protocols (CRLF, fixed length, length header)
- Day 5: Implement custom protocol interface and testing
Phase 2: Heartbeat Mechanism Implementation (Estimated 2-3 days)
- Day 1-2: Implement server timeout detection
- Day 3: Implement client heartbeat keep-alive
Phase 3: GetData Enhancement (Estimated 1 day)
- Day 1: Implement 4 new methods and testing
Phase 4: Performance Optimization (Estimated 2-3 days)
- Day 1: Batch send implementation
- Day 2: Data compression implementation
- Day 3: Connection pool design
Phase 5: Advanced Features (Long-term)
- Gradually implement based on user needs and feedback
📝 Usage Recommendations
During Development
- Maintain backward compatibility
- Don't affect existing functionality
- Provide sufficient unit tests
- Update documentation and examples
Release Strategy
- Phased release
- Collect user feedback
- Continuous optimization and improvement
🔗 Related Documents
- Overview - Project overview and core features
- Property Reference - Detailed property descriptions
- Method Reference - Detailed method descriptions
- TCP Programming - TCP development guide
Last updated: 2026-01-10